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by Lee Davis, on May 26, 2020

Daily, content moderators sift through reported content to determine if it is inappropriate for viewing or meets policy guidelines. In the midst of this content, nudity, sex, and violent acts …

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Topics:Initiativesmental health

by Katie Zigelman, on May 22, 2020

As artificial intelligence keeps emerging in the digital world, a new job role is gaining momentum - data labeling. Data labelers review data and images generated by users and identify …

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Topics:Initiativesmental health

by Katie Zigelman, on March 24, 2020

Consider the following chat messages: “Kill yourself” "You suck, dumba**” “You play like a girl” “I’m gonna shoot you” Without context each of these messages could be perfectly innocent examples …

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Topics:GamingInitiativestrash-talkingcyberbullyingContextual AIMarch Gaming

by Daisy Soderberg-Rivkin, on March 23, 2020

When we think about social gaming, we think about massive multiplayer online games (MMOs) like World of Warcraft, intense arena games like League of Legends, and sweat-inducing battle royale games …

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Topics:GamingLeague of LegendsInitiativesSegaWorld of WarcraftFortniteAtariMarch GamingOverwatch

by Daisy Soderberg-Rivkin, on March 19, 2020

At Spectrum Labs, we're always interested in gaming companies that challenge public perceptions of toxicity and use behavioral science techniques to reign in negative and highly-toxic language. One of the …

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Topics:RiotJeff LinGamingGDC 2013League of LegendsInitiativescyberbullyingMarch Gaming

by Katie Zigelman, on March 17, 2020

As social gaming continues to mature and expand across the gaming industry, almost every socially-driven video game is running into a core issue. Player toxicity (e.g., misogyny, racism, sexual grooming, …

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Topics:GamingValveInitiativesBlizzardMarch GamingOverwatchMinerva

by Katie Zigelman, on March 4, 2020

Young children in the age groups under 15 are a huge sector in the video gaming market. With fewer pressures and responsibilities than older teenagers and young adults, these younger …

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Topics:GamingPlaystation 4RobloxInitiativesXboxFortniteMinecraftMarch GamingNintendo Switch

by Daisy Soderberg-Rivkin, on February 12, 2020

Dating apps: they're a great way to connect with potential dates that you might not otherwise meet on your own, expanding your pool of potential dates and increasing the odds …

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Topics:Initiativesdating apps#saferinternetdaycatfishing

by Katie Zigelman, on February 11, 2020

Today is Safer Internet Day — and in just a few days it will be Valentine’s Day. Which got me to thinking: just as we should be celebrating the ones we …

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Topics:The PledgeInitiativesConsumer SurveyT&S Survey#saferinternetday

by Lee Davis, on February 10, 2020

On February 11, 2020, we will once again have the opportunity to celebrate Safer Internet Day. Safer Internet Day is a day to raise safety and awareness across the country and …

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Topics:Initiatives#saferinternetday

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